By Thomas Shellberg, Founder of emberglow~11 min read

I'm Thomas. I built emberglow, a digital detox app that turns time off your phone into progress in a fantasy story. The tagline is “Level Up by Logging Off.”
I didn't build it for ADHD. I built it for myself.
But about a year into having real users, a pattern showed up in my feedback inbox that I couldn't ignore. A striking share of the people writing to say “this finally worked for me” told me they have ADHD. Diagnosed, suspected, or recently realized. Their messages had the same shape: “I've tried Opal, I've tried Forest, I've tried One Sec, I've tried screen-time settings, I've tried locking my phone in a drawer. Nothing stuck. This stuck. Why?”
I started reading research, talking to people with ADHD, and reading my own user data. This article is what I learned. It's a comparison of five digital detox apps in 2026 (Brick, One Sec, Opal, Forest, and emberglow), evaluated specifically against the way ADHD brains actually work.
I am not a clinician. I am a founder who built one of these apps and has spent over a year listening carefully to people who have ADHD use it. Take my recommendations as one informed perspective, not medical advice.
Before I rank anything, here's the conceptual frame that changed how I evaluate every app in this category. ADHD brains aren't just “neurotypical brains with less willpower.” They are wired differently in three specific ways that matter for digital detox tools.
ADHD is increasingly understood as a dopamine regulation difference, not a moral failing. Phones are the most efficient dopamine delivery mechanism ever built. So when a focus app says “use willpower to stop opening Instagram,” it's asking an ADHD brain to out-willpower a system that was specifically engineered to overpower willpower.
Apps that replace the dopamine hit with another reward tend to outperform apps that try to suppress it.
Many people with ADHD experience time blindness: the genuine inability to feel how much time has passed. “I'll check Instagram for five minutes” turns into 90 minutes, and the felt experience is genuinely the same five minutes.
Apps that show clear, visible, immediate feedback on time spent help. Apps that punish you 90 minutes later for what you did don't, because the connection between action and consequence isn't getting through.
A lot of ADHD adults arrive at digital detox apps after years of internalized failure. Tools that frame phone use as a moral defect (“you killed your tree, you broke your streak, you wasted your day”) tend to compound the shame. The shame becomes its own dysregulation trigger, which leads to more avoidance behavior, which often looks like more scrolling.
The apps that work for ADHD users tend to be the ones that handle failure gracefully.
I scored each of the five apps on the same four dimensions. The full table is below.
Each app gets a 1–5 rating per dimension, and a one-line verdict.
| App | Mechanism | Dopamine match | Shame handling | Friction calibration | Stickiness | Best for which ADHD profile |
|---|---|---|---|---|---|---|
| emberglow | Reward-based narrative RPG you progress in by being offline | 5/5 | 5/5 | 4/5 | 4/5 | Hyperactive/combined; people who like games and stories |
| Brick | Physical NFC tile that locks your phone into focus mode | 4/5 | 4/5 | 5/5 | 5/5 | People for whom physical, object-based cues work |
| One Sec | Adds a breathing pause before opening distracting apps | 3/5 | 5/5 | 5/5 | 3/5 | Inattentive type; people building self-awareness |
| Opal | Hard blocks apps and websites during scheduled focus periods | 2/5 | 2/5 | 2/5 | 2/5 | Highly disciplined adults who don't take blocking personally |
| Forest | A virtual tree grows during focus sessions and dies if you leave | 3/5 | 1/5 | 3/5 | 2/5 | Short-term study sprints; not a long-term ADHD tool |
The short version: if your ADHD profile is hyperactive/combined and you respond to game systems, emberglow tends to be the best fit. If you're more inattentive and respond to physical cues, Brick. If you mostly need awareness, One Sec. Opal and Forest are not bad apps. They're just not built for the way ADHD brains spike and drop.
What it does: You set a real-world quest (“walk for 30 min,” “play with my kids,” “read until dinner”), lock your phone, and your hero in a fantasy world called Vaedros levels up while you're offline. Audio narration unfolds the story while you're disconnected. When you come back, you unlock the next chapter of a branching narrative, hear the voice acting, and watch your character grow. Failure doesn't kill anything. The quest just slips, and you can try again.
Why it works for ADHD brains: This is the app I built, so I'll be careful here. The reason it tends to land for ADHD users isn't anything I did cleverly. It's that the design accidentally maps onto three things ADHD brains crave:
Where it might not fit: If you don't like fantasy stories or RPG progression mechanics at all, the whole hook misses. It is not minimalist. The app has art, voice acting, choices, and characters. Some people find that delightful; some find it like another thing to manage.
Pricing: Free to download and start questing. See the App Store or Google Play listing for current premium options.
Available on: iOS and Android.
Verdict: The app I'd recommend first to ADHD adults who like games or stories.
What it does: Brick is a small physical NFC tile (about the size of a credit card) that you tap your phone against to enter a “Brick Mode” that locks down distracting apps. To unlock, you have to physically tap the brick again. Most people leave the brick in another room, which makes phone-unlocking deliberate.
Why it works for ADHD brains: Physical tools beat digital tools for a lot of ADHD users, and Brick is the cleanest expression of that. The friction is exactly right. Leaving the brick in the kitchen and walking to the office means impulse-tapping Instagram requires a 30-foot walk. That's enough to break the loop without feeling like punishment. Object-based cues also work well for time blindness, because the physical brick is a constant visible reminder.
Where it might not fit: Brick is paid hardware, currently $59. You have to remember to use it. If you have severe object-loss patterns (“where did I put it”), this can backfire. It also doesn't replace the dopamine. It just removes the source. Many users pair it with a hobby or a different app for the reward side.
Pricing: $59 one-time purchase for the physical tile. Includes 5 emergency unlocks per device.
Available on: iOS 17+ and Android 12+.
Verdict: The best-in-class physical separation tool. Often paired with a reward-based app rather than used alone.
What it does: Adds a one-second breathing pause before you can open distracting apps. It also tracks how often you reach for them. The data alone is often eye-opening. You discover you opened Instagram 80 times today without remembering most of those opens. The friction-pause approach has peer-reviewed research from the Max Planck Institute supporting it.
Why it works for ADHD brains: One Sec is the most ADHD-friendly diagnostic tool in this list. The friction is gentle. The data is honest. Most importantly, it never shames you. There are no streaks. There is no failure state.
Where it might not fit: Awareness isn't the same as change. After a couple of weeks of One Sec, many ADHD adults report that they're now aware they're opening Instagram 80 times a day, and they're still opening Instagram 80 times a day. The breathing pause becomes part of the ritual rather than a circuit breaker. One Sec is a great place to start an ADHD-friendly digital detox stack. It's rarely the whole answer.
Pricing: Free with a paid premium tier.
Available on: iOS, Android, and as a browser extension on Windows / macOS / Linux.
Verdict: Best as a diagnostic / awareness layer, often combined with another app for the actual reduction work.
What it does: Schedules hard blocks of distracting apps and websites during focus periods you set. Has a “Deep Focus” mode that prevents you from disabling the block for a set time. Used by millions of people.
Why it can struggle for ADHD brains: This is the app I worry about for ADHD users specifically. Opal is well-built. The UI is excellent. For neurotypical adults with discipline, it works. But ADHD brains tend to read hard blocking as a threat, and the response is often to bypass the block, fight the app, or eventually uninstall it. The willpower fight just shifts from “should I open Twitter” to “should I disable Opal,” which is the same fight in different clothes.
It also doesn't replace the dopamine. It just walls it off. For some ADHD users, that's enough. But for many, the underlying need (stimulation, escape from boredom, regulation) is still there, and they'll find another outlet.
Where it does fit: Disciplined adults who don't take the block personally. People for whom willpower is almost enough and just need a guardrail.
Pricing: Freemium with a paid tier (Opal Pro).
Available on: iOS, Android, macOS.
Verdict: Strong app, often a poor fit for the way ADHD brains relate to enforcement.
What it does: Plant a virtual tree at the start of a focus session. The tree grows while you don't use your phone. If you leave the app, the tree dies. There's a forest of all your past trees you can look at. Long-term, focused users have collectively funded the planting of real trees through a partnership with Trees for the Future.
Why it can struggle for ADHD brains: The stakes are too low. ADHD brains habituate fast. After a few dead trees, the loss stops registering. The reward (a small tree in a forest) doesn't scale up over time the way the brain needs it to. Forest is a useful tool for short, well-defined focus sprints, like a 25-minute Pomodoro for a study session, but it's not built for the all-day, every-day pattern most ADHD adults are actually trying to change.
There's also a shame loop risk. Killing the tree feels bad in a way that can compound rather than redirect.
Where it does fit: Short, targeted study or work sessions where you mainly need a visible timer. Students, mostly.
Pricing: Cheap one-time on iOS, free with ads on Android. Some in-app purchases.
Available on: iOS, Android, and as a browser extension.
Verdict: Not the right tool for ADHD-shaped phone problems, even though it's a good app for what it is.
I would be doing you a disservice if I didn't say this clearly: no app on this list is going to fix ADHD-driven phone use on its own. The strongest results I see come from people who treat their phone use as one piece of a larger system that also includes some combination of:
If reading this list and recognizing yourself in it is the first time you've taken your phone use seriously as an ADHD symptom rather than a personal failing, please tell someone. Your doctor. A therapist. A friend who's gone through it. The app conversation is downstream of that one.
Since I'm asking you to consider the app I built, here's where it isn't the right tool:
The honest answer, based on more than a year of watching what actually works: stack two apps, not one.
The strongest pattern I see is one awareness or friction tool plus one reward tool.
Use the awareness tool to interrupt the impulse. Use the reward tool to give your brain something better to pull toward. Most people who write to me to say “this finally worked” are running some version of that stack.
I built emberglow because I couldn't put my phone down. I didn't know I was building it for people with ADHD. The fact that it landed for so many of you taught me something that I now think is true:
The way most digital detox apps are designed assumes the user is the problem and the app is the solution. But for a lot of ADHD adults, that framing has been the source of the shame in the first place.
You're not a willpower failure. You have a brain that's hungry for stimulation and connection, in a world that's engineered to give you the cheapest possible version of both. The right tool isn't the one that punishes you for that. It's the one that gives you a different shape of the same thing, a story, a quest, a hero, a reason, that pulls you out of the cheap version into something better.
That's what I tried to build. It's not the only way. It might not be your way. But if you're tired of tools that treat your brain as the enemy, I'm glad you're here.
Thomas
Founder, emberglow
Glad you're here.
emberglow is available on both iOS and Android. The first chapters and basic quests are free.
Want to read more about the philosophy behind the app? See why I built emberglow instead of using Opal, Forest, or One Sec.
There isn't one universal answer, but the most consistent pattern across ADHD users is to combine an awareness tool (One Sec) or a physical separator (Brick) with a reward-based app (emberglow). Apps that rely on hard blocking alone (Opal) or gentle guilt (Forest) tend to underperform for ADHD brains because they don't address dopamine regulation or shame loops.
Most focus apps are built around a punishment model (block the bad thing, lose the streak, kill the tree) that asks ADHD brains to override a dopamine-engineered system using willpower alone. ADHD is a dopamine regulation difference, not a willpower deficit, so apps that replace the reward (rather than just suppressing the behavior) tend to perform much better over time.
No. Apps can be a useful part of a broader system that includes clinical evaluation, possible medication, therapy, and environmental design. Treat detox apps as a complement to treatment, not a replacement for it.
emberglow was not originally designed for ADHD, but in practice many of its design choices (narrative reward, novelty, shame-free failure) happen to map well onto how ADHD brains respond. Many of the people who tell me the app worked for them mention having ADHD, diagnosed or suspected.
Forest is a focus timer with a virtual tree that dies on failure. emberglow is a long-form narrative RPG with branching stories, voice acting, and character progression that builds over months. ADHD brains tend to habituate to Forest's static reward within a few weeks, while emberglow's narrative novelty resists habituation longer. emberglow also handles failure without killing anything, which avoids the shame loop Forest can trigger.
Brick tends to work well for ADHD adults who respond to physical cues and external scaffolding. The combination of an object-based reminder (you can see the brick) and meaningful friction (you have to physically tap to unlock) plays to ADHD strengths. It's most effective when paired with something that gives you a positive reason to be off your phone.
Opal can work for ADHD adults who are highly disciplined and don't take blocking personally, but for many ADHD users the hard-block model triggers a "fight the app" response that ends in bypassing or uninstalling. The willpower battle Opal is supposed to win for you often just shifts to a different battle: should I disable Opal?
Yes. None of these apps interact with medication. Many users report that medication and a reward-based detox app work better together than either alone, because medication helps with executive function while the app gives the brain a constructive target to pull toward.
Yes. emberglow is available on both iOS and Android.
This article is based on more than a year of watching real users (including people who self-identify as having ADHD) interact with my app, plus interviews with users of competing tools and a review of recent ADHD literature on dopamine regulation and screen time. It is not a clinical study. It reflects one informed founder's perspective.
I refresh this comparison every quarter. If you spot something inaccurate about a competitor (pricing, features, platform availability), let me know via the contact page and I'll fix it within a week.
Last updated: September 4, 2026. Author: Thomas Shellberg, Founder, emberglow.
All posts